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Equipment, commanders and the Hall of Legends

Gear turns an average army into a great one. Commanders lead your attacks, your castellan leads your defense, and both get stronger with every piece.

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Commanders and castellan#

Gear exists for two sides. Commanders (attack) lead your armies; every attack needs one. Your castellan (defense) guards your castle. Bonuses from all equipped pieces add up.

Slots and rarities#

Each commander and the castellan have six slots: Hero, Banner, Gem, Armor, Helmet and Weapon. Every piece has a rarity; better rarities have more and bigger stats.

Gear rarities
RarityStatsStat rangeSells for goldMight
Silver11–4%5010
Green23–8%30050
Purple36–14%1,000100
Red312–30%3,000200

Jewels can be set into any piece (one per piece) and add stats of their own, at 60% of the strength of a piece of the same rarity.

Stats and their limits#

Castellan stats (defense)
StatTotal limitFound on
Melee defense+150%Hero, Gem, Armor, Weapon
Ranged defense+150%Hero, Gem, Armor, Helmet, Weapon
Courtyard defense+150%Hero, Banner, Armor, Weapon
Soldiers on the wall+60%Hero, Banner, Helmet
Wall protection+100%Hero, Armor, Helmet
Gate protection+100%Hero, Helmet, Weapon
Early warning+80%Hero, Banner, Gem, Helmet
Less resources looted+60%Hero, Gem
Resource production+40%Hero, Banner, Gem
Event points+60%Hero, Banner, Gem
Commander stats (attack)
StatTotal limitFound on
Melee attack+150%Hero, Gem, Armor, Weapon
Ranged attack+150%Hero, Gem, Armor, Helmet, Weapon
Courtyard attack+150%Hero, Banner, Armor, Weapon
Soldiers per wave+60%Hero, Banner, Armor, Helmet
Enemy wall protection−100%Hero, Helmet, Weapon
Enemy gate protection−100%Hero, Helmet
Hidden attack+80%Hero, Banner, Gem, Helmet
More loot+80%Hero, Gem
Travel speed+50%Hero, Banner, Gem
Event points+60%Hero, Banner, Gem

Commanders#

The Command HQ level sets how many commanders you have. Each commander leads one army at a time. If all of them are busy you can hire a temporary commander for one attack with rubies. Gear storage holds up to 180 pieces and jewels (equipped items don't count); when it is full, no new gear drops.

Commanders by Command HQ level
Command HQ levelCommanders
13
27
312
417
523
629
735

Getting gear#

  • Beating robber camps and Pharaoh camps can drop a piece or a jewel (chances below).
  • Event rankings, Scarab Temple offerings, Season Pass tiers and the 14th daily login gift give guaranteed pieces.
  • The Pharaoh shop and the Fountain silver shop sell fixed legendary pieces with their stats shown before you buy.
  • The alliance blacksmith forges a piece for 10,000 gold; every 10 forges it gets better (blacksmith).
Drop chance per win (20% of drops are jewels)
WhereSilverGreenPurpleRedAny drop
Robber camp below level 2018%4%0%0%22%
Robber camp level 20–3422%9%1.5%0%32.5%
Robber camp level 35–4920%14%4%0.3%38.3%
Robber camp level 50+15%18%7%1%41%
Pharaoh camp below level 1510%4%0.6%0%14.6%
Pharaoh camp level 15+12%6%1.5%0.1%19.6%

Fusing and selling#

Fuse 3 pieces of one rarity into a new piece of the same rarity, or 6 pieces into one of the next rarity (not above red). Each fusion costs 20,000 gold. Pieces you don't need can be sold for gold.

The Hall of Legends#

The Hall of Legends opens at player level 61. Every player level above 60 unlocks one building level, and every level gives one legend point (up to 60). Spend them on attack and defense skills. A row opens when you have spent enough points on the same side. The last skill on each side unlocks by itself. You can reset all points: free if 14 days have passed since your last reset, otherwise for rubies.

Attack skills#

Attack skills
SkillRowPoints neededPer levelMax levelPoints per levelAt maxEffect
Iron fistRow I0+4%101+40%Melee attack strength
DeadeyeRow I0+4%101+40%Ranged attack strength
PlundererRow I0+5%101+50%More loot from every attack
GloriousRow I0+4%102+40%More glory from attacks and events
ResoluteRow II8+3%51+15%Strength against the enemy courtyard
Wall stormerRow II8−2%51−10%Enemy wall protection
Gate smasherRow II8−2%51−10%Enemy gate protection
Fleet of footRow II8+5%51+25%Army travel speed
RelentlessMaster skill15+1 wave112+1 waveExtra attack wave against players and Warlord castles
Heart of steelRow III20+2%52+10%Melee attack strength
SharpshooterRow III20+2%52+10%Ranged attack strength
Sword brothersRow III20+3%52+15%Soldiers in every attack wave
Battle-thirstyUnlocks by itself40+1 wave1Free+1 waveAnother extra wave against players and Warlord castles — unlocks by itself when you spend 40 points in Attack

Defense skills#

Defense skills
SkillRowPoints neededPer levelMax levelPoints per levelAt maxEffect
SteadfastRow I0+4%101+40%Melee defense strength
Eagle eyeRow I0+4%101+40%Ranged defense strength
SafekeeperRow I0−5%101−50%Resources lost when you are looted
Drill masterRow I0+10%55+50%Recruiting speed
Hand to handRow II8+3%51+15%Courtyard defense strength
Shield wallRow II8+2%51+10%Wall protection
GatekeeperRow II8+2%51+10%Gate protection
TenaciousRow II8+4%52+20%More glory when you defend
Nerves of steelMaster skill15+10%220+20%Soldiers on your walls
RemorselessRow III20+2%52+10%Melee defense strength
True aimRow III20+2%52+10%Ranged defense strength
Field medicRow III20+10%51+50%Hospital beds
Strong-willedUnlocks by itself40+5%1Free+5%Melee and ranged defense — unlocks by itself when you spend 40 points in Defense