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Weekly calendar#
All times are Cairo time, the clock the game uses for every reset. Between two rounds of the same event there is a short break with no camps on the map.
| Event | When (Cairo time) | From level |
|---|---|---|
| Warlord Invasion | Saturday 11:00 to Tuesday 10:00 | 10 |
| Pharaohs | Tuesday 11:00 to Friday 10:00 Friday 11:00 to Saturday 10:00 | 10 |
| Daily challenge | Every day at 10:00 | 10 |
| Golden Scarab Temple | Every day at 10:00 | 10 |
| Sunflower Festival | Every 25 days | 10 |
| Fire Tower | Any time; forced attack every Friday at 21:00 | 10 |
| The Witch | Resets every day at 10:00 | 1 |
| The Fountain | Shop resets every Friday at 10:00 | 25 |
| Season Pass | Every 25 days | 5 |
Pharaohs#
From level 10, 4 Pharaoh camps appear around your castle every round. Each camp starts at level 10 and goes up one level each time you beat it, up to level 20. Beat it at its top level and it closes for 90 minutes. Every win gives Pharaoh tablets (the event currency, which you keep between rounds), event points, XP and loot. Your tier is fixed for the whole round when your camps first appear; points and rankings restart every round.
| Tier | From level | Camp strength | Rewards | Camp levels | Ranking group |
|---|---|---|---|---|---|
| Bronze | 10 | ×1 | ×1 | 10–20 | Level 10–60 |
| Silver | 20 | ×1.8 | ×1.6 | 10–20 | Level 10–60 |
| Gold | 30 | ×3 | ×2.4 | 10–20 | Level 10–60 |
| Royal | 40 | ×4.5 | ×3.4 | 10–20 | Level 10–60 |
| Legend | 50 | ×6.5 | ×4.8 | 10–20 | Level 10–60 |
| Mythic | 61 | ×10 | ×7 | 20–30 | Level 61+ |
| Camp level | Defenders | Protection | Max per flank wave | Max per front wave | Tablets per win | Points | XP | Loot per resource |
|---|---|---|---|---|---|---|---|---|
| 10 | 80 | 5% | 150 | 300 | 75 | 65 | 10 | 1,500 |
| 11 | 97 | 6% | 165 | 330 | 84 | 73 | 12 | 1,650 |
| 12 | 115 | 7% | 180 | 360 | 94 | 81 | 14 | 1,800 |
| 13 | 135 | 8% | 195 | 390 | 105 | 91 | 17 | 1,950 |
| 14 | 157 | 9% | 210 | 420 | 118 | 102 | 21 | 2,100 |
| 15 | 180 | 10% | 225 | 450 | 132 | 114 | 25 | 2,250 |
| 16 | 205 | 11% | 240 | 480 | 148 | 128 | 30 | 2,400 |
| 17 | 231 | 12% | 255 | 510 | 166 | 144 | 36 | 2,550 |
| 18 | 259 | 13% | 270 | 540 | 186 | 161 | 43 | 2,700 |
| 19 | 289 | 14% | 285 | 570 | 208 | 180 | 52 | 2,850 |
| 20 | 320 | 15% | 300 | 600 | 233 | 202 | 62 | 3,000 |
- You can send up to 2 waves per side. Several armies may attack the same open camp; one that arrives after the camp has closed comes home without a fight.
- Tablet crates (3%, 5% or 6% each) raise tablets and points; boosters multiply on top: total = base × (1 + crates %) × (1 + booster %). Crates are used up even if their wave never fights.
- The "Event points" stat on commander and castellan gear, and the alliance tablet boost, raise tablets and points too.
- Points unlock 50 milestone rewards per tier. From level 25 the milestone rewards are paid in Fountain coins instead (the Fountain).
- Every win also gives papyrus for the Library and a chance at a Museum artifact.
Show all 50 point milestones (Bronze tier)
| # | Points | Reward |
|---|---|---|
| 1 | 40 | 300 wood, 300 stone |
| 2 | 130 | 10 Macemen |
| 3 | 290 | 1× 5 Minutes Skip |
| 4 | 490 | 340 gold |
| 5 | 760 | 20 Crossbowmen, 1 horse feathers |
| 6 | 1,050 | 810 food, 240 wood |
| 7 | 1,450 | 1× 10 Minutes Skip |
| 8 | 1,850 | 470 wood, 470 stone, 230 gold |
| 9 | 2,300 | 10 Anubis Warriors |
| 10 | 2,800 | 12 rubies, 2 horse feathers |
| 11 | 3,400 | 680 wood, 680 stone |
| 12 | 4,000 | 30 Swordsmen |
| 13 | 4,650 | 1× 10 Minutes Skip |
| 14 | 5,350 | 660 gold |
| 15 | 6,100 | 30 Marksmen, 2 horse feathers |
| 16 | 6,900 | 1,440 food, 430 wood |
| 17 | 7,750 | 1× 30 Minutes Skip |
| 18 | 8,600 | 780 wood, 780 stone, 380 gold |
| 19 | 9,550 | 10 Anubis Warriors |
| 20 | 10,500 | 20 rubies, 3 horse feathers |
| 21 | 11,500 | 1,050 wood, 1,050 stone |
| 22 | 12,600 | 40 Macemen |
| 23 | 13,700 | 1× 30 Minutes Skip |
| 24 | 14,900 | 970 gold |
| 25 | 16,100 | 40 Crossbowmen, 3 horse feathers |
| 26 | 17,300 | 2,060 food, 620 wood |
| 27 | 18,600 | 1× 30 Minutes Skip |
| 28 | 19,900 | 1,090 wood, 1,090 stone, 530 gold |
| 29 | 21,300 | 20 Anubis Warriors |
| 30 | 22,700 | 28 rubies, 3 horse feathers |
| 31 | 24,200 | 1,430 wood, 1,430 stone |
| 32 | 25,700 | 60 Swordsmen |
| 33 | 27,200 | 2× 30 Minutes Skip |
| 34 | 28,800 | 1,280 gold |
| 35 | 30,500 | 50 Marksmen, 4 horse feathers |
| 36 | 32,100 | 2,690 food, 810 wood |
| 37 | 33,900 | 1× 1 Hour Skip |
| 38 | 35,600 | 1,410 wood, 1,410 stone, 680 gold |
| 39 | 37,400 | 20 Anubis Warriors |
| 40 | 39,300 | 36 rubies, 4 horse feathers |
| 41 | 41,200 | 1,800 wood, 1,800 stone |
| 42 | 43,100 | 70 Macemen |
| 43 | 45,100 | 2× 1 Hour Skip |
| 44 | 47,100 | 1,590 gold |
| 45 | 49,100 | 70 Crossbowmen, 5 horse feathers |
| 46 | 51,200 | 3,310 food, 990 wood |
| 47 | 53,300 | 1× 1 Hour Skip |
| 48 | 55,500 | 1,720 wood, 1,720 stone, 830 gold |
| 49 | 57,700 | 30 Anubis Warriors |
| 50 | 60,000 | 100 rubies, 1× 5 Hours Skip, 140 Anubis Warriors, 90 Horus Archers, 10 horse feathers |
Pharaoh rankings#
| Place | Reward |
|---|---|
| 1st place | Pharaoh Camp castle skin (7 days), Colossal Ankh of Ra statue |
| Top 5 | Sun Pyramid statue |
| Top 25 | Purple gear piece |
Ranking rewards add up: 1st place gets all three rows, places 2 to 5 get the Top 5 and Top 25 rows, and places 6 to 25 the Top 25 row.
| Place | Alliance coins | Gift for every member who scored |
|---|---|---|
| 1st alliance | 50 | Hall of Unity statue |
| Top 5 alliances | 50 | Alliance Standard statue |
| Top 25 alliances | 200 | 1× 5 Hours Skip, Pharaoh's Honour statue |
Alliances also collect points together: 200 alliance milestones up to 10,000,000 points, each with a gift for every member and resources for the treasury.
Pharaoh event quests#
| Quest | Reward |
|---|---|
| Collect 200 Pharaoh tablets | 100 XP |
| Conquer 3 Pharaoh camps | 80 XP, 500 wood, 500 stone |
| Collect 600 Pharaoh tablets | 200 XP, 2× 10 Minutes Skip |
| Conquer 10 Pharaoh camps | 250 XP, 1,000 gold |
| Collect 1,500 Pharaoh tablets | 400 XP, 40 Macemen |
| Conquer 25 Pharaoh camps | 500 XP, 1× 1 Hour Skip |
| Collect 4,000 Pharaoh tablets | 800 XP, 10 Anubis Warriors |
The Pharaoh shop#
| Item | Tablets | Limit per round |
|---|---|---|
| 100 Anubis Warriors | 500 | 5 |
| 100 Horus Archers | 600 | 5 |
| 100 Anubis Warriors | 1,000 | 5 |
| 100 Horus Archers | 1,200 | 5 |
| 2× 1 Hour Skip | 400 | 3 |
| 5 Hours Skip | 1,200 | 2 |
| Builder's crate | 350 | 5 |
| Pharaoh's gold | 450 | 5 |
| Pharaoh's Khopesh | 5,000 | 1 |
| Helm of Anubis | 6,000 | 1 |
| Pharaoh's Standard | 8,000 | 1 |
| Scarab Aegis | 5,000 | 1 |
| Nemes of the Pharaoh | 6,000 | 1 |
| Eye of Horus | 7,000 | 1 |
| Obelisk of Ra (statue) | 12,000 | 1 |
| Gate of Horus (statue) | 30,000 | 1 |
| 550 Anubis Warriors | 3,000 | - |
| 330 Horus Archers | 3,000 | - |
Warlord Invasion#
From level 10, 4 Warlord castles appear around your castle. Their army is a random size within a range for your level, they never level up, and after any battle a castle disappears for 3 minutes and comes back with a new army. Marches are long (at least 40 minutes on foot). The prize is Glory: your event points are the Glory you win in the event.
| Your level | Defenders | Protection | Waves | Max per flank wave | Max per front wave | Glory per win | XP per win |
|---|---|---|---|---|---|---|---|
| 10–20 | 310–500 | 20% | 2 | 120 | 200 | 184–273 | 24–33 |
| 21–30 | 500–735 | 25% | 3 | 180 | 300 | 345–488 | 41–55 |
| 31–40 | 700–980 | 30% | 3 | 240 | 400 | 656–902 | 72–96 |
| 41–50 | 860–1,185 | 35% | 4 | 290 | 480 | 1,197–1,634 | 126–169 |
| 51–60 | 1,015–1,360 | 40% | 4 | 330 | 550 | 2,075–2,767 | 214–283 |
| 61–120 | 2,210–2,990 | 50% | 5 | 600 | 1,000 | 4,714–6,364 | 477–642 |
- Glory flags (3%, 5% or 6% each) raise the Glory and points of an attack, just like tablet crates in the Pharaoh event.
- If you lose, you still get 0.05 Glory for every defender you killed.
- Winning also loots wood, stone, food and gold based on the size of the garrison, up to what your army can carry.
- Rankings are split into Level 10–30, Level 31–60 and Level 61+. Each group has 50 milestone rewards and its own ranking.
| # | Level 10–30 | Level 31–60 | Level 61+ | Reward |
|---|---|---|---|---|
| 1 | 300 | 1,000 | 2,500 | 100 XP, 3,000 wood, 3,000 stone |
| 2 | 1,000 | 3,500 | 9,000 | 2× 30 Minutes Skip, 3,000 gold |
| 3 | 2,500 | 8,000 | 20,000 | 300 XP, 5 horse feathers, 5,000 food |
| 4 | 5,000 | 15,000 | 37,500 | 80 Knights, 20× Battering Ram |
| 5 | 9,000 | 28,000 | 70,000 | 600 XP, 2× 1 Hour Skip, 50 rubies |
| 6 | 15,000 | 45,000 | 112,500 | 120 Rangers, 40× Mantlet |
| 7 | 25,000 | 70,000 | 175,000 | 1,000 XP, 1× 5 Hours Skip, 100 rubies |
| 8 | 40,000 | 100,000 | 250,000 | 150 Champions, 15 horse feathers |
| Place | Reward |
|---|---|
| Top 1 | Warlord Castle castle skin (7 days), Colossal Ankh of Ra statue |
| Top 5 | 5,000 silver coins, Sun Pyramid statue |
| Top 25 | Purple gear piece |
| Place | Alliance Glory | Gift for every member who scored |
|---|---|---|
| 1st alliance | 20,000 | 300 rubies, 1× 5 Hours Skip, Hall of Unity statue |
| Top 5 alliances | 10,000 | 150 rubies, 20 horse feathers, Alliance Standard statue |
| Top 25 alliances | 4,000 | 200 Knights, 2× 1 Hour Skip, Hero of Glory statue |
Daily challenge#
From level 10, a new challenge starts every day at 10:00 with the theme of the day. Reach three point milestones for three rewards; the best players in each level group also win Fountain coins.
| Day | Theme | How you score | Level 10–30 | Level 31–60 | Level 61+ |
|---|---|---|---|---|---|
| Saturday | Win Glory | Every point of Glory you win in fights is 1 point. | 5,000 / 30,000 / 100,000 | 15,000 / 90,000 / 300,000 | 37,500 / 225,000 / 750,000 |
| Sunday | Heal your troops | Every soldier that comes back healed from your hospital is 1 point. | 100 / 600 / 2,000 | 400 / 2,250 / 8,000 | 1,000 / 5,620 / 20,000 |
| Monday | Win Glory | Every point of Glory you win in fights is 1 point. | 5,000 / 30,000 / 100,000 | 15,000 / 90,000 / 300,000 | 37,500 / 225,000 / 750,000 |
| Tuesday | Gather resources | Every 100 wood, stone or food you produce or loot is 1 point. | 100 / 600 / 2,000 | 500 / 3,000 / 10,000 | 1,250 / 7,500 / 25,000 |
| Wednesday | Collect tools | Every tool you craft or win, of any type, is 1 point. | 100 / 600 / 2,000 | 300 / 1,800 / 6,000 | 750 / 4,500 / 15,000 |
| Thursday | Help your alliance | Every 100 resources you donate to your alliance is 1 point. | 20 / 120 / 400 | 100 / 600 / 2,000 | 250 / 1,500 / 5,000 |
| Friday | Raise a strong army | Every attack soldier you recruit or win (stronger than the four basic soldiers) is 1 point. Soldiers from the Fountain and the Pharaoh shop count too. | 100 / 450 / 1,400 | 300 / 1,500 / 5,000 | 750 / 3,750 / 12,500 |
| Level group | Milestone 1 | Milestone 2 | Milestone 3 |
|---|---|---|---|
| Level 10–30 | 300 Anubis Warriors | 50 horse feathers | 600 Horus Archers |
| Level 31–60 | 600 Anubis Warriors | 100 horse feathers | 1,200 Horus Archers |
| Level 61+ | 1,000 Anubis Warriors | 150 horse feathers | 2,000 Horus Archers |
| Place | Reward |
|---|---|
| Top 1 | 1,500 bronze coins |
| Top 5 | 700 bronze coins |
| Top 25 | 250 bronze coins |
The winner of a daily challenge also receives the Champion's Colonnade statue (1,200 Public order).
Golden Scarab Temple#
From level 10, offer Golden Scarabs at the temple. Each offering costs 100 scarabs and gives one random reward from the list of your current temple level. The temple has 8 levels; entering a new level gives a guaranteed gift. After the last level you can keep offering for the last level's rewards. Every day at 10:00 your temple level and the ranking start again (your scarabs stay). Golden Scarabs come from the Sunflower Festival shop, Season Pass rewards and the temple itself.
| Temple level | Offerings | Scarabs for this level | Scarabs in total | Reward odds per offering |
|---|---|---|---|---|
| 1 | 5 | 500 | 500 | 1,000 Sun Guard soldiers 75% 1,000 event tools 5% 25% |
| 2 | 5 | 500 | 1,000 | 1,500 Sun Guard soldiers 60% 1,500 event tools 5% 40% |
| 3 | 8 | 800 | 1,800 | 2,000 Sun Guard soldiers 64% Legendary commander piece 18% Legendary castellan piece 18% |
| 4 | 10 | 1,000 | 2,800 | 2,500 Sun Guard soldiers 68% Scarab Obelisk · 10,000 Public order + 3,000 food/h 16% Scarab Obelisk · 10,000 Public order + 2% courtyard defense 10% Scarab Obelisk · 10,000 Public order + 2% wall soldiers 6% |
| 5 | 12 | 1,200 | 4,000 | 3,000 Sun Guard soldiers 72% Legendary commander/castellan piece 18% 300 Golden Scarabs 10% |
| 6 | 12 | 1,200 | 5,200 | 3,500 Sun Guard soldiers 68% Sphinx Gate · 15,000 Public order + 5,000 food/h 13% Sphinx Gate · 15,000 Public order + 5% courtyard defense 10% Sphinx Gate · 15,000 Public order + 5% melee defense 5% Sphinx Gate · 15,000 Public order + 5% melee attack 4% |
| 7 | 12 | 1,200 | 6,400 | 4,000 Sun Guard soldiers 68% Legendary commander/castellan piece 22% 500 Golden Scarabs 10% |
| 8 | 12 | 1,200 | 7,600 | 5,000 Sun Guard soldiers 68% Scarab Altar · 10% courtyard + 5% melee & ranged defense 13% Scarab Altar · 10% courtyard + 5% wall soldiers 11% Scarab Altar · 10% courtyard + 20,000 food/h 8% |
| When you reach | Guaranteed gift |
|---|---|
| Level 2 | 3,000 Sun Guard soldiers |
| Level 3 | 300 Golden Scarabs |
| Level 4 | Epic commander/castellan piece |
| Level 5 | Scarab Obelisk (random bonus) |
| Level 6 | 500 Golden Scarabs |
| Level 7 | 5,000 Sun Guard soldiers |
| Finish the last level (7,600 scarabs) | Temple of the Sun · 20,000 Public order + 10% courtyard + 10,000 food/h |
The best lord of each day becomes the Scarab Lord until the next result and receives: 10,000 Sun Guard soldiers, Legendary commander/castellan piece, Scarab Altar (random bonus).
Sunflower Festival#
A festival every 25 days, from level 10. It collects points from the other events: every won attack on a Pharaoh camp is 1 point, and every Warlord attack that wins enough Glory is one or two points (the marks depend on your level group, fixed when the festival opens). Sunflower boosters multiply your points. Points pay out sunflowers at regular steps (up to 80,000 points), and the final ranking pays more. Spend sunflowers in the sunflower tab of the Fountain.
| Level group | Glory for 1 point | Glory for 2 points |
|---|---|---|
| Level 10–30 | 300 | 900 |
| Level 31–60 | 1,500 | 5,000 |
| Level 61+ | 6,000 | 15,000 |
| Points | Every | Sunflowers |
|---|---|---|
| 0–1,000 | 50 | 50 |
| 1,000–5,000 | 100 | 80 |
| 5,000–10,000 | 200 | 140 |
| 10,000–80,000 | 500 | 200 |
| Place | Reward |
|---|---|
| 1st place | Scarab Citadel castle skin (14 days) |
| Top 5 | 2,500 sunflowers |
| Top 25 | 2,000 sunflowers |
| Item | Sunflowers | Limit per round |
|---|---|---|
| 100 Golden Scarabs | 1,000 | - |
| 100 Sun Blades | 250 | 5 |
| 100 Sun Archers | 250 | 5 |
| 100 Sun Guardians | 250 | 5 |
| 100 Sun Crossbows | 250 | 5 |
The Witch#
Make an offer to the Witch. The first offer costs 100 rubies. Win and you get twice your stake back, and the next offer doubles. Lose and you get a random consolation prize worth about what you offered, and you may try again at the same stake. At 51,200 rubies the Witch pays out and rests until the next day. Everything resets every day at 10:00.
| Offer | Stake (rubies) | Chance to win | Win pays | Chance to win every offer so far |
|---|---|---|---|---|
| 1 | 100 | 100% | 200 | 100% |
| 2 | 200 | 100% | 400 | 100% |
| 3 | 400 | 55% | 800 | 55% |
| 4 | 800 | 40% | 1,600 | 22% |
| 5 | 1,600 | 30% | 3,200 | 6.6% |
| 6 | 3,200 | 22% | 6,400 | 1.45% |
| 7 | 6,400 | 15% | 12,800 | 0.22% |
| 8 | 12,800 | 10% | 25,600 | 0.02% |
| 9 | 25,600 | 7% | 51,200 | <0.01% |
| 10 | 51,200 | 4% | 102,400 | <0.01% |
| Consolation prize | Chance | Example: 800-ruby stake |
|---|---|---|
| Royal soldiers (with food) | 39.4% | 75 soldiers |
| Time skips | 23.6% | 160 minutes of skips |
| Resources | 15.7% | 2,400 wood, 2,400 stone, 2,400 gold |
| Tablet crates | 11.8% | 64 crates |
| Gear piece or jewel | 9.4% | Purple piece or jewel |
Fire Tower#
From level 10, the Fire Tower on the world map attacks you whenever you ask: each press sends one attack that arrives after 3 minutes (up to 10 at once). Once a week, every Friday at 21:00, the tower attacks every castle on its own, with 30 minutes of warning and 3× embers. Hold it off and you earn embers and a little Glory. Lose and 10% of your resources are looted, buildings catch fire and you get only 20% of the embers.
| Your level | Attackers | Soldier types | Embers | Weekly attack | Glory |
|---|---|---|---|---|---|
| 10 | 85 | Maceman, Crossbowman | 70 | 210 | 2 |
| 15 | 160 | Maceman, Crossbowman | 90 | 270 | 2 |
| 20 | 166 | Swordsman, Marksman | 110 | 330 | 3 |
| 30 | 353 | Swordsman, Marksman | 150 | 450 | 4 |
| 40 | 410 | Champion, Sharpshooter | 190 | 570 | 5 |
| 50 | 635 | Champion, Sharpshooter | 230 | 690 | 6 |
| 60 | 910 | Champion, Sharpshooter | 270 | 810 | 7 |
| 80 | 1,610 | Champion, Sharpshooter | 350 | 1,050 | 9 |
| 100 | 2,510 | Champion, Sharpshooter | 430 | 1,290 | 11 |
| 120 | 3,610 | Champion, Sharpshooter | 510 | 1,530 | 13 |
| Item | Embers | Weekly limit |
|---|---|---|
| 1 Hour Skip | 450 | 5 |
| 5 Hours Skip | 2,000 | 2 |
| 10 Horse feathers | 900 | 3 |
| 200 Halberdiers | 1,500 | 5 |
| 200 Heavy Crossbowmen | 1,700 | 5 |
| 15,000 Gold | 1,200 | 3 |
| Phoenix Brazier (statue) | 9,000 | 1 |
| Ember Tower (statue) | 25,000 | 1 |
The Fountain#
From level 25, the point milestone rewards of the events are paid in coins: 40 bronze coins each, and 200 silver coins for every fifth. Exchange 5 bronze for 1 silver, or 1 silver for 3 bronze (up to 1,000 at a time). The shop resets every Friday at 10:00, and you can buy at most 1,200 royal soldiers a week.
| Item | Bronze coins | Weekly limit |
|---|---|---|
| 100 Royal Guardians | 90 | - |
| 100 Royal Longbows | 100 | - |
| 100 Royal Berserkers | 110 | - |
| 100 Royal Arbalesters | 120 | - |
| 10 Horse feathers | 40 | 20 |
| 30 min skip | 50 | 30 |
| 1 hour skip | 100 | 30 |
| 5 hours skip | 500 | 30 |
| 24 hours skip | 2,500 | 30 |
| 100 Tablet Crates 3% | 25 | 30 |
| 100 Tablet Crates 6% | 75 | 10 |
| 100 Glory Flags 3% | 25 | 30 |
| 100 Glory Flags 6% | 75 | 10 |
| 100 Tablet Crates 3% | 75 | No limit |
| 100 Tablet Crates 6% | 225 | No limit |
| 100 Glory Flags 3% | 75 | No limit |
| 100 Glory Flags 6% | 225 | No limit |
Show all 26 tool packs
| Item | Bronze coins | Weekly limit |
|---|---|---|
| 50 Hurling Rocks | 18 | 50 |
| 50 Tar Pitch Kettle | 60 | 50 |
| 50 Castle Gate Reinforcement | 18 | 50 |
| 50 Insulating Mat | 60 | 50 |
| 50 Flaming Arrows | 25 | 50 |
| 50 Bulwark | 60 | 50 |
| 50 Dummy Melee Soldiers | 25 | 50 |
| 50 Dummy Ranged Soldiers | 25 | 50 |
| 50 Sharpened Stakes | 33 | 50 |
| 50 Swamp Snapper | 60 | 50 |
| 50 Boiling Oil | 40 | 50 |
| 50 Iron Portcullis | 48 | 50 |
| 50 Spiked Moat | 55 | 50 |
| 50 Scaling Ladder | 18 | 50 |
| 50 Siege Tower | 60 | 50 |
| 50 Battering Ram | 18 | 50 |
| 50 Iron Ram | 60 | 50 |
| 50 Mantlet | 25 | 50 |
| 50 Cast Iron Mantlet | 60 | 50 |
| 50 Loot Sack | 25 | 50 |
| 50 Loot Cart | 60 | 50 |
| 50 Wood Bundle | 33 | 50 |
| 50 Assault Bridge | 60 | 50 |
| 50 Reinforced Ladder | 40 | 50 |
| 50 Heavy Battering Ram | 48 | 50 |
| 50 Armored Mantlet | 55 | 50 |
| Item | Silver coins | Weekly limit | Stats |
|---|---|---|---|
| Fountain Warblade | 1,250 | 1 | +30% Melee attack, +22% Ranged attack, +18% Courtyard attack |
| Crown of Tides | 1,250 | 1 | −26% Enemy wall protection, −22% Enemy gate protection, +12% Soldiers per wave |
| Silverwater Banner | 1,250 | 1 | +15% Soldiers per wave, +14% Travel speed, +22% Courtyard attack |
| Fountain Mail | 1,250 | 1 | +28% Melee defense, +24% Ranged defense, +20% Wall protection |
| Warden of the Spring | 1,250 | 1 | +27% Wall protection, +24% Gate protection, +14% Soldiers on the wall |
| Heart of the Fountain | 1,250 | 1 | +30% Early warning, +12% Resource production, +14% Event points |
King's challenge#
New players race against the clock: reach the target level in time and King Aldric pays out. All 4 stages are listed in the beginner guide.
The Great Tribute#
The Great Tribute was a weekly donation event from level 20: every 500 resources donated earned one Public order point, turned into a Tribute statue at the end of the week. The event has ended. Tribute statues that were won keep their Public order.