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Castle defense guide

Your walls fight every wave first. Fill them with the right defenders, give them tools and protection, and keep a strong courtyard behind them.

On this page

Setting up your defense#

In the Defense screen you choose how your defenders are shared between the three sides (by default 30% left, 40% front, 30% right), the melee and ranged mix on each side (default 50% melee), and which tools sit in each slot.

  • Before every battle your soldiers take their places by themselves: the strongest defenders go up on the walls first.
  • The wall is always filled up to its capacity; everyone else waits in the courtyard.
  • Defense soldiers are the best on walls; attack soldiers left at home help, but defend poorly.
  • Alliance support troops join your defenders.

Walls and capacity#

Your castle level sets how many soldiers fit on each side of the wall and the base wall protection. Castellan gear, the Hall of Legends, castle skins and some statues add a percentage of wall space.

Wall size and protection by castle level
Castle levelWall defenders per sideAll three sidesBase protection
1309028%
25516536%
38525544%
412036052%
516048060%
620561568%
725576576%
831093084%

Wall towers and wall levels#

This feature is being rolled out. If your castle does not show wall towers yet, your wall size follows the table above.

With wall towers, the wall is upgraded on its own (up to level 8) and gives a base number of defenders per side. On top of that, every tower adds soldiers to the wall. A level 1 castle has 4 towers and every castle level adds 4 more (32 at castle level 8). Each tower is upgraded separately up to level 5, one tower at a time, without using your builder.

Wall levels
Wall levelWallBase defenders per sidePlayer levelCostTime
1Wooden Palisade151--
2Reinforced Palisade2852,000 wood, 3,000 stone20m
3Stone Wall42108,000 wood, 12,000 stone, 1,000 gold2h
4Thick Stone Wall601625,000 wood, 35,000 stone, 4,000 gold5h
5Fortress Wall802260,000 wood, 80,000 stone, 10,000 gold10h
6Great Fortress Wall10230120,000 wood, 160,000 stone, 25,000 gold18h
7Royal Wall12838220,000 wood, 300,000 stone, 50,000 gold1d 6h
8Imperial Wall15546400,000 wood, 550,000 stone, 90,000 gold2d
Wall tower levels (extra soldiers per tower)
Tower levelTowerExtra wall soldiersCastle levelCostTime
1Watchtower+61--
2Stone Tower+1023,000 wood, 4,000 stone30m
3Guard Tower+14312,000 wood, 16,000 stone, 2,000 gold3h
4Ballista Tower+18540,000 wood, 55,000 stone, 8,000 gold8h
5Royal Tower+237110,000 wood, 150,000 stone, 25,000 gold16h

Protection#

Base wall protection is 28% at castle level 1 and grows by 8% per level. Castellan gear (wall and gate protection), the Library, the Hall of Legends and the alliance defense bonus add more, and defense tools add even more for each wave. Total protection is capped at 150%. The full formula is in the combat guide.

The moat#

From level 60 the moat can be built from the military tab of the build menu, and the Sword and Shield quest line guides you through it. It adds moat protection on every side and opens a moat tool slot on each side.

Moat levels
Moat levelMoat protectionPlayer levelCost
1+10%6055,000 stone
2+20%80110,000 stone
3+30%100300,000 stone

Defense tools#

  • Each side has up to 4 wall slots (opened at castle levels 1, 3, 5 and 7). The front has up to 2 gate slots (castle levels 1 and 4).
  • Every wave that hits a side uses one tool from each of that side's slots, and each tool gives its full effect.
  • Leave the tool choice on automatic and the game picks your strongest tool for each slot.
  • All tools and their numbers are on the tools page.

Alliance support#

Alliance members can send you soldiers for 1 to 12 hours. They defend together with your army; losses are shared in proportion, wounded supporters go to their own hospital, and every supporter gets the battle report. When your castle is attacked, your whole alliance is alerted.

The castellan#

Your castellan is your defensive hero. Gear on the castellan adds melee and ranged defense, courtyard defense, wall and gate protection, wall space, early warning (you see hidden attacks sooner) and less loot taken. See equipment.

Protection and open gates#

  • Beginner protection lasts 7 days or until level 15.
  • Peace protection can be bought with rubies in Settings, a week at a time (up to 8 weeks). It starts 24 hours after you buy it, and attacking or spying on a player ends it.
  • If you have no army to defend with, you can open your gates for 6 or 12 hours (for rubies). Attackers then take resources only: nobody dies and nothing burns. Every new opening doubles the next price until the gates stay closed for 48 hours in a row.

When you are attacked#

  1. You get a watchtower message (and a phone notification if you allowed them) with the attacker and arrival time. Your alliance is told too.
  2. Check your defense setup: put more defenders on the side most likely to be hit and the right melee/ranged mix.
  3. Ask your alliance for support troops, and make sure your defense tool slots are full.
  4. Free hospital beds save your fallen defenders.
  5. Afterwards, read the report: it shows how each wave did and what protection it faced.