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Alliances

No lord survives alone for long. An alliance gives you defenders when you are attacked, help on every construction, a daily gift and bonuses for everyone.

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Joining or founding an alliance#

You can join or found an alliance from level 6. Founding one costs 1,250 rubies. An alliance starts with room for 10 members; the "Member slots" bonus adds 5 per level. An open alliance accepts anyone; a closed one reviews requests. You cannot join an alliance while a battle with another player is on its way to or from your castle.

Ranks and permissions#

Alliance ranks (each rank can also do everything below it)
RankRank orderCan
Leader8accept join requests, remove lower ranks, change lower ranks, spend the treasury on bonuses and boosts, declare wars and peace, edit the description and rename, open or close the alliance
Deputy7accept join requests, remove lower ranks, change lower ranks, spend the treasury on bonuses and boosts, declare wars and peace, edit the description and rename, open or close the alliance
War Marshal6accept join requests, remove lower ranks, change lower ranks, spend the treasury on bonuses and boosts, declare wars and peace, open or close the alliance
Treasurer5accept join requests, remove lower ranks, change lower ranks, spend the treasury on bonuses and boosts, open or close the alliance
Recruiter4accept join requests, remove lower ranks, change lower ranks, open or close the alliance
General3Fight, chat, help and donate
Officer2Fight, chat, help and donate
Soldier1Fight, chat, help and donate

Alliance level and daily gift#

The alliance levels up from the Glory its members win. Every member can claim a daily gift that grows with the alliance level.

Show all 20 alliance levels
Alliance levels
Alliance levelGlory neededDaily gift per member
10450 wood, 450 stone, 450 food, 100 gold
2500600 wood, 600 stone, 600 food, 200 gold
32,000750 wood, 750 stone, 750 food, 300 gold
44,500900 wood, 900 stone, 900 food, 400 gold
58,0001,050 wood, 1,050 stone, 1,050 food, 500 gold
612,5001,200 wood, 1,200 stone, 1,200 food, 600 gold
718,0001,350 wood, 1,350 stone, 1,350 food, 700 gold
824,5001,500 wood, 1,500 stone, 1,500 food, 800 gold
932,0001,650 wood, 1,650 stone, 1,650 food, 900 gold
1040,5001,800 wood, 1,800 stone, 1,800 food, 1,000 gold
1150,0001,950 wood, 1,950 stone, 1,950 food, 1,100 gold
1260,5002,100 wood, 2,100 stone, 2,100 food, 1,200 gold
1372,0002,250 wood, 2,250 stone, 2,250 food, 1,300 gold
1484,5002,400 wood, 2,400 stone, 2,400 food, 1,400 gold
1598,0002,550 wood, 2,550 stone, 2,550 food, 1,500 gold
16112,5002,700 wood, 2,700 stone, 2,700 food, 1,600 gold
17128,0002,850 wood, 2,850 stone, 2,850 food, 1,700 gold
18144,5003,000 wood, 3,000 stone, 3,000 food, 1,800 gold
19162,0003,150 wood, 3,150 stone, 3,150 food, 1,900 gold
20180,5003,300 wood, 3,300 stone, 3,300 food, 2,000 gold

Permanent bonuses#

Bonuses are bought from the treasury and never go down. Every two bonus levels need one alliance level (bonus level 6 needs alliance level 3). The cost grows with each level; the table shows level 1.

Alliance bonuses
BonusPer levelMax levelAt maxCost of level 1
Member slots+5 slots8+40 slots15,000 wood, 15,000 stone, 8,000 gold, 500 rubies
Army speed+2%10+20%8,000 gold, 6,000 wood, 300 rubies
Wagon speed+3%10+30%8,000 wood, 8,000 stone
Recruit speed+2%10+20%10,000 stone, 7,000 gold
Resource production+1%10+10%14,000 wood, 14,000 stone, 3,000 gold
Castle defense+2%10+20%12,000 stone, 6,000 gold, 200 rubies

Temporary boosts#

Alliance boosts (alliance coins come from event rankings)
BoostEffectLastsPrice (from the treasury)
Pharaoh tablets+50%3h150 alliance coins, 15,000 wood, 15,000 stone, 5,000 gold
Rapid recruiting+30%3h400 rubies, 20,000 wood, 10,000 stone, 8,000 gold
Forced march+20%3h400 rubies, 10,000 wood, 20,000 stone, 8,000 gold
Harvest festival+20%3h450 rubies, 25,000 wood, 25,000 stone

Support troops#

Send soldiers to a member's castle for 1 to 12 hours. They defend that castle in every attack, eat your food, and come home when the time is up. If they fall, they go to your hospital, and you receive the battle report.

Building help#

Ask for help on any construction. Each member can help once; each help cuts 3% of that level's build time (at least 1 minute), up to 10 helps. Helpers get 10 gold each time, and "help all" does every open request at once.

The treasury#

Members donate wood, stone, gold and rubies (not food) to the treasury. The treasury pays for bonuses, boosts and renaming, and event rewards for the alliance land there too.

The blacksmith#

Every member of an alliance can forge at the blacksmith: 10,000 gold per forge for a commander or castellan piece (you choose which). Every 10 forges your blacksmith level goes up and the pieces get better.

Blacksmith levels
Blacksmith levelForges donePiece quality
10Weak silver
210Strong silver
320Green
430Purple
540Red
650Strong red

Wars and peace#

When a member of one alliance attacks a member of another, the two alliances automatically become enemies. Leaders and high ranks can also declare war or sign a peace treaty. Alliances at peace cannot attack each other.

Alliance chat#

Every alliance has its own chat (messages up to 300 characters). On a phone, open it from the alliance arrow on the left side of your castle. You can block players whose messages you do not want to see.

Alliances in events#

  • In the Pharaohs event and the Warlord Invasion, the points of all members add up for the alliance ranking, with milestone gifts for every member and rewards for the treasury.
  • Top alliances win alliance coins (for the tablet boost) and alliance statues for every member who scored.
  • Monuments give the whole alliance extra Glory, and metropolises and capitals give alliance-wide bonuses.