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Joining or founding an alliance#
You can join or found an alliance from level 6. Founding one costs 1,250 rubies. An alliance starts with room for 10 members; the "Member slots" bonus adds 5 per level. An open alliance accepts anyone; a closed one reviews requests. You cannot join an alliance while a battle with another player is on its way to or from your castle.
Ranks and permissions#
| Rank | Rank order | Can |
|---|---|---|
| Leader | 8 | accept join requests, remove lower ranks, change lower ranks, spend the treasury on bonuses and boosts, declare wars and peace, edit the description and rename, open or close the alliance |
| Deputy | 7 | accept join requests, remove lower ranks, change lower ranks, spend the treasury on bonuses and boosts, declare wars and peace, edit the description and rename, open or close the alliance |
| War Marshal | 6 | accept join requests, remove lower ranks, change lower ranks, spend the treasury on bonuses and boosts, declare wars and peace, open or close the alliance |
| Treasurer | 5 | accept join requests, remove lower ranks, change lower ranks, spend the treasury on bonuses and boosts, open or close the alliance |
| Recruiter | 4 | accept join requests, remove lower ranks, change lower ranks, open or close the alliance |
| General | 3 | Fight, chat, help and donate |
| Officer | 2 | Fight, chat, help and donate |
| Soldier | 1 | Fight, chat, help and donate |
Alliance level and daily gift#
The alliance levels up from the Glory its members win. Every member can claim a daily gift that grows with the alliance level.
Show all 20 alliance levels
| Alliance level | Glory needed | Daily gift per member |
|---|---|---|
| 1 | 0 | 450 wood, 450 stone, 450 food, 100 gold |
| 2 | 500 | 600 wood, 600 stone, 600 food, 200 gold |
| 3 | 2,000 | 750 wood, 750 stone, 750 food, 300 gold |
| 4 | 4,500 | 900 wood, 900 stone, 900 food, 400 gold |
| 5 | 8,000 | 1,050 wood, 1,050 stone, 1,050 food, 500 gold |
| 6 | 12,500 | 1,200 wood, 1,200 stone, 1,200 food, 600 gold |
| 7 | 18,000 | 1,350 wood, 1,350 stone, 1,350 food, 700 gold |
| 8 | 24,500 | 1,500 wood, 1,500 stone, 1,500 food, 800 gold |
| 9 | 32,000 | 1,650 wood, 1,650 stone, 1,650 food, 900 gold |
| 10 | 40,500 | 1,800 wood, 1,800 stone, 1,800 food, 1,000 gold |
| 11 | 50,000 | 1,950 wood, 1,950 stone, 1,950 food, 1,100 gold |
| 12 | 60,500 | 2,100 wood, 2,100 stone, 2,100 food, 1,200 gold |
| 13 | 72,000 | 2,250 wood, 2,250 stone, 2,250 food, 1,300 gold |
| 14 | 84,500 | 2,400 wood, 2,400 stone, 2,400 food, 1,400 gold |
| 15 | 98,000 | 2,550 wood, 2,550 stone, 2,550 food, 1,500 gold |
| 16 | 112,500 | 2,700 wood, 2,700 stone, 2,700 food, 1,600 gold |
| 17 | 128,000 | 2,850 wood, 2,850 stone, 2,850 food, 1,700 gold |
| 18 | 144,500 | 3,000 wood, 3,000 stone, 3,000 food, 1,800 gold |
| 19 | 162,000 | 3,150 wood, 3,150 stone, 3,150 food, 1,900 gold |
| 20 | 180,500 | 3,300 wood, 3,300 stone, 3,300 food, 2,000 gold |
Permanent bonuses#
Bonuses are bought from the treasury and never go down. Every two bonus levels need one alliance level (bonus level 6 needs alliance level 3). The cost grows with each level; the table shows level 1.
| Bonus | Per level | Max level | At max | Cost of level 1 |
|---|---|---|---|---|
| Member slots | +5 slots | 8 | +40 slots | 15,000 wood, 15,000 stone, 8,000 gold, 500 rubies |
| Army speed | +2% | 10 | +20% | 8,000 gold, 6,000 wood, 300 rubies |
| Wagon speed | +3% | 10 | +30% | 8,000 wood, 8,000 stone |
| Recruit speed | +2% | 10 | +20% | 10,000 stone, 7,000 gold |
| Resource production | +1% | 10 | +10% | 14,000 wood, 14,000 stone, 3,000 gold |
| Castle defense | +2% | 10 | +20% | 12,000 stone, 6,000 gold, 200 rubies |
Temporary boosts#
| Boost | Effect | Lasts | Price (from the treasury) |
|---|---|---|---|
| Pharaoh tablets | +50% | 3h | 150 alliance coins, 15,000 wood, 15,000 stone, 5,000 gold |
| Rapid recruiting | +30% | 3h | 400 rubies, 20,000 wood, 10,000 stone, 8,000 gold |
| Forced march | +20% | 3h | 400 rubies, 10,000 wood, 20,000 stone, 8,000 gold |
| Harvest festival | +20% | 3h | 450 rubies, 25,000 wood, 25,000 stone |
Support troops#
Send soldiers to a member's castle for 1 to 12 hours. They defend that castle in every attack, eat your food, and come home when the time is up. If they fall, they go to your hospital, and you receive the battle report.
Building help#
Ask for help on any construction. Each member can help once; each help cuts 3% of that level's build time (at least 1 minute), up to 10 helps. Helpers get 10 gold each time, and "help all" does every open request at once.
The treasury#
Members donate wood, stone, gold and rubies (not food) to the treasury. The treasury pays for bonuses, boosts and renaming, and event rewards for the alliance land there too.
The blacksmith#
Every member of an alliance can forge at the blacksmith: 10,000 gold per forge for a commander or castellan piece (you choose which). Every 10 forges your blacksmith level goes up and the pieces get better.
| Blacksmith level | Forges done | Piece quality |
|---|---|---|
| 1 | 0 | Weak silver |
| 2 | 10 | Strong silver |
| 3 | 20 | Green |
| 4 | 30 | Purple |
| 5 | 40 | Red |
| 6 | 50 | Strong red |
Wars and peace#
When a member of one alliance attacks a member of another, the two alliances automatically become enemies. Leaders and high ranks can also declare war or sign a peace treaty. Alliances at peace cannot attack each other.
Alliance chat#
Every alliance has its own chat (messages up to 300 characters). On a phone, open it from the alliance arrow on the left side of your castle. You can block players whose messages you do not want to see.
Alliances in events#
- In the Pharaohs event and the Warlord Invasion, the points of all members add up for the alliance ranking, with milestone gifts for every member and rewards for the treasury.
- Top alliances win alliance coins (for the tablet boost) and alliance statues for every member who scored.
- Monuments give the whole alliance extra Glory, and metropolises and capitals give alliance-wide bonuses.